Keywords Studios logo

Senior Art Director - Vic/SA/Qld

Posted 29 days ago

OfficeBox Hill, VIC, AustraliaEX

Job Description

The Senior Art Director reports to the Regional Director of Art. 

Leadership & Team Management

  • Managing dedicated art teams across geographies or studios, emphasizing overall quality, productivity, and continuous team development.
  • Lead and mentor a diverse team of artists and designers, fostering their professional growth and artistic development.

  • Conduct regular performance evaluations, providing constructive feedback and facilitating skill-building opportunities.

  • Identify skill gaps within the team and implement training programs to enhance capabilities and artistic techniques.

  • Engages in comprehensive artistic mentorship, leading and managing dedicated art teams across various domains or studios, contributing to the overall artistic direction.

Artistic Vision & Creative Direction 

  • Establish and communicate a clear artistic vision, inspiring the team to achieve creative excellence.

  • Develop, maintain, and update comprehensive style guides that reflect the artistic vision and gameplay requirements.

  • Ensure consistency in visual elements across all game titles, adapting guidelines as needed to fit specific project needs.

  • Focuses on guiding art teams across multiple studios to achieve broader project goals and maintain high-quality standards.

Project Planning & Production Oversight

  • Play a key role in project planning and execution at a higher level, potentially handling multiple projects simultaneously, with a focus on achieving timelines, quality benchmarks, and budgetary allocations.

  • Coordinate and oversee the production pipeline, ensuring timely delivery of assets while maintaining high quality.

  • Collaborate with cross-functional teams to integrate best practices and innovative art solutions across projects.

Project Planning & Production Oversight

  • Engages in interactions at a higher level, handling crucial project kick-offs, communications, and escalations, with a focus on meeting and exceeding client expectations.

  • Engage with clients and stakeholders to understand their vision and requirements, translating them into actionable artistic directives.

  • Present art concepts and designs to clients, incorporating their feedback to enhance the project outcome.

  • Manage relationships with external development partners and outsourced teams, ensuring alignment with the studio’s artistic vision and quality standards.

Qualifications

  • A Bachelor’s or Master’s degree in Fine Arts, Digital Art, Game Design, or a related field is preferred.

  • Minimum of 10 + years in the gaming industry, with at least 5<> years in an art leadership role such as Art Director or Associate Art Director, preferably within AAA game development.

  • Strong understanding of industry-standard game engines (Unreal, Unity) and creative software (Maya, Photoshop, Substance Suite) will be highly regarded.

  • Demonstrated ability to define and maintain a cohesive artistic vision across entire projects. A portfolio showcasing strong creative direction, visual storytelling, and an understanding of design principles.

  • Proven ability to lead, mentor, and inspire a diverse team of artists. Excellent decision-making and problem-solving skills, with a focus on driving creative excellence and innovation.

  • Experience managing complex art production pipelines, including budgeting, scheduling, and resource allocation. Ability to balance creative ambitions with technical and production constraints.

  • Strong communication and interpersonal skills, with the ability to work closely with cross-functional teams including game design, engineering, and production to achieve project goals.

  • Expertise in working with clients, producers, and stakeholders to ensure that artistic goals align with project objectives, and that expectations are clearly communicated and met.

  • Ability to stay ahead of industry trends, emerging technologies, and new tools. Flexibility in adjusting to changing project needs and priorities.

Additional Information

If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE

Our recruitment process typically consists of an initial review of your application and if suitable followed with a Teams or Phone interview. For those selected to progress further it may include an online assessment, and two interviews which can be conducted onsite or remote. 

All applications will be responded to within five to ten business days where possible. For those who make it to interview stage, feedback will also be provided.

AI is not used in the actual screening of your application. 

Should you wish to discuss Keywords Studios and our opportunities prior to making an application please feel free to call our Head of Talent Acquisition, Stan Rolfe on +61 416 048 976. Leave a message and he'll return your call as soon as possible. Please note Stan is based in Perth, Western Australia. 

Role Information: EN

Studio: Keywords Studios

Location: Asia Pacific, Australia

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Hybrid

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

Job details
Workplace
Office
Location
Box Hill, VIC, Australia
Experience
EX
Keywords Studios logo
Keywords Studios
View company page

Wizcorp is a work-for-hire game development studio with its offices in Tokyo, although we currently work 100% remotely and plan on continuing doing so going forward. We offer many services from core engineering, prototyping, porting and integrations, and of course full-game development. We are a cross-cultural team with many different nationalities but one goal: to bring back magic to game development. Since 2019, Wizcorp is a proud member of Keywords Studios family.

Employees
56
Industry
Computer Games
Headquarters
Suginami, Tokyo
Founded
2008
Company location
Izumi 1-22-19 9F, Suginami, Tokyo 168-0063, JP
Specialties
Apps, Unity, Unreal, Porting, Core engineering, Optimization, Network, PlayStation, Xbox, Epic Games Store, Tools, Game Engine Programming, Game Tools Programming, 3D Environment, and 3D Characters

Key team members

Chieze Okoye

Chieze Okoye

Director, Game Development Services at Wizcorp, a Keywords Studio

Marc Trudel

Marc Trudel

スタジオ責任者・Studio Head @ Wizcorp

Jan Koenigsfeld

Jan Koenigsfeld

Senior Team Leader aiming for efficiency

Rachel Yue

Rachel Yue

Project Management Specialist (French, English, Japanese)

Apply smarter with Jobr

Jobr aggregates jobs directly from company career portals — no middlemen. Our team applies on your behalf with AI-tailored resumes, reviewed by a human before submission.

Direct from company career pages
AI-personalised cover letters
Human review before every submit
Application tracking & follow-ups