Keywords Studios logo

Senior VFX Artist - Vic/SA/Qld

Posted 9 days ago

RemoteBox Hill, VIC, AustraliaSE

Job Description

Ownership & Rendering

  • Drive the creation and optimisation of complex real-time VFX and shader networks to achieve the game's visual goals.
  • Design, implement, and optimise complex real-time shader networks and materials to support both VFX and general rendering needs (e.g., custom rendering passes, post-effects).

  • Research and integrate innovative rendering techniques, specialised VFX tools and procedural methods to push the visual quality bar.

Pipeline Engineering & Optimisation

  • Develop and maintain robust tools, scripts, and processes that facilitate content creation, focussing on automation and improving team productivity and user experience.

  • Establish and govern content creation standards and technical specifications for all art assets, personally overseeing optimisation, integration and validation prior to certification.

  • Lead the advancement and maintenance of the art production pipeline, ensuring smooth data flow and technical stability between DCC packages and the game engine.

Cross Discipline Collaboration

  • Act as the primary technical liaison between the Art, Design, and Engineering teams, translating artistic requirements into technical specifications and engineering limitations into actionable art goals. 

  • Serve as the go-to for the Art and Animation teams, providing prompt technical support, troubleshooting complex bugs, and resolving pipeline blockages.

  • Share learnings, technical insights, and new workflows across the studio, actively mentoring mid-level and junior artists on best practices in real-time VFX and optimisation.

Documentation & Research

 

  • Create and maintain clear, up-to-date technical documentation on all tools, workflows, best practices and established art specifications.

  • Proactively identify technical debt and potential future production risks, proposing, testing and documenting long-term technical solutions.

  • Maintain an active awareness of emerging technologies, engine updates, and industry trends to ensure the studio's technical art practices remain competitive and efficient.

Qualifications

  • Approximately 5+ years of professional experience in the games industry.

  • Strong foundational knowledge of the art pipeline, an artistic eye and practical experience in art and animation content creation. 

  • Demonstrated skills and interest across multiple technical domains: Shader development, VFX / Particles, Pipeline and tool development, and Real-time physics simulations.

  • Proven proficiency in scripting and coding in one or more core languages

  • Current, hands-on development experience with modern commercial game engines,

  • Strong foundational knowledge in at least one industry DCC package (Maya, 3ds Max, Blender, Adobe Suite) and advanced skills in at least one relevant development package (Houdini, EmberGen, After Effects, or Substance suite). 

  • Strong attention to detail, excellent time management, problem-solving, and highly effective communication skills.

Desirable Skills and Experience

  • Previous production experience working on the demands and complexities of AAA game development.

  • Familiarity with console development, including platforms like Nintendo Switch, PlayStation, and Xbox.

  • Specialised experience creating motion graphics, interface animations and in-engine visual effects (VFX) specifically designed for user interface elements.

  • skill set in traditional art, drawing, or painting, providing a solid foundation in composition, colour theory, and aesthetic sensibility.

Additional Information

If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

 

Role Information: EN

Studio: Keywords Studios

Location: Asia Pacific, Australia

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Hybrid

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

Job details
Workplace
Remote
Location
Box Hill, VIC, Australia
Experience
SE
Keywords Studios logo
Keywords Studios
View company page

Wizcorp is a work-for-hire game development studio with its offices in Tokyo, although we currently work 100% remotely and plan on continuing doing so going forward. We offer many services from core engineering, prototyping, porting and integrations, and of course full-game development. We are a cross-cultural team with many different nationalities but one goal: to bring back magic to game development. Since 2019, Wizcorp is a proud member of Keywords Studios family.

Employees
56
Industry
Computer Games
Headquarters
Suginami, Tokyo
Founded
2008
Company location
Izumi 1-22-19 9F, Suginami, Tokyo 168-0063, JP
Specialties
Apps, Unity, Unreal, Porting, Core engineering, Optimization, Network, PlayStation, Xbox, Epic Games Store, Tools, Game Engine Programming, Game Tools Programming, 3D Environment, and 3D Characters

Key team members

Chieze Okoye

Chieze Okoye

Director, Game Development Services at Wizcorp, a Keywords Studio

Marc Trudel

Marc Trudel

スタジオ責任者・Studio Head @ Wizcorp

Jan Koenigsfeld

Jan Koenigsfeld

Senior Team Leader aiming for efficiency

Rachel Yue

Rachel Yue

Project Management Specialist (French, English, Japanese)

Apply smarter with Jobr

Jobr aggregates jobs directly from company career portals — no middlemen. Our team applies on your behalf with AI-tailored resumes, reviewed by a human before submission.

Direct from company career pages
AI-personalised cover letters
Human review before every submit
Application tracking & follow-ups