Keywords Studios logo

Senior Environment Artist Vic/SA/Qld

Posted 9 days ago

RemoteBox Hill, VIC, AustraliaSE

Job Description

Environment Creation

  • Create high-quality, visually compelling environments.

  • Produce environment assets that aligns with the project’s artistic direction and storytelling. 

  • Demonstrate creativity and the ability to adapt to various game styles and graphic styles.

  • Develop assets optimized for real-time game engines. 

Collaboration & Production

  • Work closely with the Art Director to maintain the overall art direction. 

  • Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.

  • Participate in reviews, feedback sessions, and iterative development processes.

Technical Art & Optimisation

  • Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.

  • Apply strong understanding of topology, UV mapping, PBR workflows, and optimisation techniques.

  • Maintain consistency in quality while adhering to technical constraints and engine limitations.

Innovation & Continuous Improvement

  •  Stay current with industry trends, emerging technologies, tools, and workflows.
  • Contribute ideas and improvements to pipelines and production processes.

  • Continuously push the visual quality and innovation of game art production.

Mentorship

  • Provide guidance, mentorship, and constructive feedback to junior and mid-level artists.

  • Support collaboration across internal teams and external vendors to maintain consistent asset quality.

  • Contribute positively to team culture and artistic growth within the department.

Qualifications

Required Skills and experience

  • Extensive experience as a 3D Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.

  • Proficiency in industry-standard 3D software such as Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, and related tools.

  • Strong understanding of modelling, sculpting, UV mapping, texturing, lighting, composition, anatomy, form, colour theory, and material creation.

  • Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.

  • Strong understanding of PBR workflows, topology, performance optimization, and technical limitations across multiple gaming platforms.

  • Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.

  • Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.

Desirable skills and experience

  • Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.

  • Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.

Additional Information

If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/

 

Role Information: EN

Studio: Keywords Studios

Location: Asia Pacific, Australia

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Hybrid

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

Job details
Workplace
Remote
Location
Box Hill, VIC, Australia
Experience
SE
Keywords Studios logo
Keywords Studios
View company page

Wizcorp is a work-for-hire game development studio with its offices in Tokyo, although we currently work 100% remotely and plan on continuing doing so going forward. We offer many services from core engineering, prototyping, porting and integrations, and of course full-game development. We are a cross-cultural team with many different nationalities but one goal: to bring back magic to game development. Since 2019, Wizcorp is a proud member of Keywords Studios family.

Employees
56
Industry
Computer Games
Headquarters
Suginami, Tokyo
Founded
2008
Company location
Izumi 1-22-19 9F, Suginami, Tokyo 168-0063, JP
Specialties
Apps, Unity, Unreal, Porting, Core engineering, Optimization, Network, PlayStation, Xbox, Epic Games Store, Tools, Game Engine Programming, Game Tools Programming, 3D Environment, and 3D Characters

Key team members

Chieze Okoye

Chieze Okoye

Director, Game Development Services at Wizcorp, a Keywords Studio

Marc Trudel

Marc Trudel

スタジオ責任者・Studio Head @ Wizcorp

Jan Koenigsfeld

Jan Koenigsfeld

Senior Team Leader aiming for efficiency

Rachel Yue

Rachel Yue

Project Management Specialist (French, English, Japanese)

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