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Content Designer - Narrative & Systems (Open World)

Posted about 1 month ago

RemoteBucharest, Bucharest, Romania

Job Description

Main challenge

Bringing a cozy life-sim fantasy to life through content, by tightly integrating narrative, systems, and world-building - moving beyond scripted quests into emergent, player-driven experiences.

What it means on a daily basis

  • Bring together art, design, narrative and sound to reinforce the main themes of the game
  • Work with game designers and narrative designers to implement story content directly in the game (quests, environments, interactions)
  • Work with artists to shape and give life to characters
  • Use gameplay and systems to convey story - not just dialogue and text
  • Design and iterate on a more systemic quest approach, tied to gameplay systems rather than linear scripting
  • Write and implement dialogue and in-game text where needed

What success will look like

  • Players stop relying on quests as instructions and start forming their own goals
  • Narrative is felt through gameplay and the world, not just delivered through dialogue
  • Content does not break when systems evolve - it scales with them
  • The world, companions, and NPCs operate as elements of a single interconnected system rather than as isolated layers
  • We reduce dependency on “go there, do that” quest structures

Who you would be working with

  • Creative Director
  • Game Designers
  • Narrative Designers / Writers
  • Level Designers
  • Art & Audio teams
  • Production team

Your recruitment journey

  • First interview: HR discussion
  • Test: Content design exercise
  • Second interview: Discussion with the game’s creative director.
  • Third interview: Discussion with our global narrative director
  • Final interview: Discussion with Bucharest’s creation studio manager

Where this role can take you

  • Senior / Lead Content Designer
  • Narrative Director track
  • Ownership of larger game pillars (systems + narrative integration)
  • Opportunity to shape a new IP and long-term live product

Qualifications

What you need to succed

  • Demonstrated ability to design quests and narrative systems for games
  • Clear understanding of systemic design vs scripted content
  • Experience integrating narrative into gameplay systems and environments
  • Ability to write clear, engaging dialogue and in-game text
  • Experience working with game engines / implementation tools
  • Shipped at least one title with narrative or content ownership

Who you are

  • Skilled at both design and narrative thinking, not just one side
  • Comfortable working in a setup where things change often and are not fully defined
  • Able to simplify complex ideas into something players immediately understand
  • Used to working closely with multiple disciplines and aligning them
  • Opinionated about what works and what doesn’t - not just executing

Additional Information

What's in it for you

Benefits

  • Short Friday schedule, so you can start your Weekend at 4pm!
  • Hybrid work (2 days /week from the office)
  • Medical insurance package, in partnership with Regina Maria Clinic
  • 2 months/year of full remote to work from anywhere you want!
  • Monthly budget for My Benefits platform
  • Extra days off for your birthday, your children`s birthday and company’s anniversary. Everyone is celebrated!

Life at Gameloft Bucharest

  • Flexibility around core studio hours
  • Book your free massage @office, every Tuesday and Thursday!
  • Unique creative and professional work culture that values diversity
  • Supportive working climate, a team with a free communication style
  • Bookster (borrow books for free, delivered in the office)
  • All the usual perks: free coffee, free fruits, relaxation area

How to proceed

We can’t wait to find our next great team member! Please apply with your CV in English.

#LI-Hybrid

Job details
Workplace
Remote
Location
Bucharest, Bucharest, Romania

Gameloft welcomes you to amazing gaming experiences, with hits like Asphalt Legends Unite and Disney Dreamlight Valley. Discover our 25-year legacy in PC, console and mobile gaming!

Employees
3781
Industry
Computer Games
Headquarters
Paris, Paris
Company location
14 rue Auber, Paris, Paris 75009, FR
Specialties
Mobile, games, phones, iPhone, iPad, Android, advertising, cross plaform, technology, smartphones, apps, programming, gameplay, and gamification

Key team members

Yann Fourneau

Yann Fourneau

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