
UI Artist, 10 Month FTC, Lively, UK
Electric Square
Posted about 22 hours ago
At Lively, we pride ourselves on making games full of character. The world is fun and silly and sad and infuriating and banal and beautiful and ugly, and all of those things have a place in our games.
Lively hunger for difference, we celebrate it, support it, and thrive on it for the benefit of our employees, products, and community. Lively is proud to be an equal opportunity workplace. We provide a comprehensive benefits package and an award-winning environment to work in; we are not idle - we always strive to do better for our employees.
We are currently looking for a delightful UI Designer to join an exciting project.
What Does a UI Artist do at Lively?
Reports to the Lead Artist,
Works with the UI/UX Designer, develop the visual style of the user interface, produce target visuals alongside market research around the genre and themes.
Works with the design team to define the functionality and feature requirements for UI.
Works with UX to produce and integrate functional user interface with common rules and a clear hierarchy of elements using shapes, colour, fonts, line weight and fx.
Collaborates with the team from concept to completion, ensuring that the vision is maintained across the whole production process.
Helps to achieve milestone goals, estimate work, capture stories, sub-tasks and flag production risks.
Produces well thought-out and clear documentation to share your work and strategy/thinking.
Works closely with the engineering team to ensure smooth implementation, uphold the design vision and maintain quality throughout.
In the most wholesome way imaginable, they love what they do, and we can tell.
Requirements
Prior User Interface design experience on one or more shipped commercial project(s). Preferably a stylised game.
A keen eye for composition, clarity, and usability.
Current knowledge of UI prototyping to convey/interpret concepts and ideas.
Confident with Unity implementation.
Passionate, curious, motivated, and open to giving and receiving constructive criticism.
Has a fascinatingly broad palette of references and inspirations to draw from and educate us with.
Excellent written and verbal communication skills.
Awareness of user interface patterns and design standards, ability to design for a casual and family audience.
Benefits
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Role Information: EN
Studio: Lively
Location: Europe, UK
Service: Game Development
Employment Type: Freelance / FTC
Working Pattern: Full Time



