Unreal Lighting Artist - Senior
Sony Pictures Imageworks
Posted about 5 hours ago
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Sony Pictures Imageworks is searching for highly motivated, creative and technical Unreal lighting artists to join our Lighting teams. At Sony Pictures Imageworks you will have the opportunity to work on and produce world-class images on a range of exciting projects in animated features.
What You’ll Be Doing
- Under the guidance of your CG Supervisor or Lighting Lead, you will create final images rendered and delivered from Unreal Engine.
- Showcasing progress during touchbases and reviews, then implementing technical and artistic adjustments according to feedback.
- Communicating with leads and production staff to ensure any creative, technical, or efficiency issues are flagged and addressed.
- Accountable for meeting quota and efficiency targets.
- Problem solving and handling all aspects of shot lighting end-to-end.
What We Need To See
- Understanding of lighting concepts including breakdown of colorkeys for keylighting.
- Understanding and experience with setups of scalable sequence lighting and comp templates.
- Ability to interpret and address creative notes with or without assistance from leads.
- Ability to match approved key shots established by leads/keylighters.
- Ability to aesthetically check and correct any quality control items (QC).
Requirements
- 5+ years of meaningful experience in visual effects, animated feature films or games.
- 2+ years of production lighting experience in Unreal Engine.
- Some production experience using Katana, Arnold and Nuke or any similar lighting/compositing package and global illumination renderer.
- Demo reel that represents your skillset from past production experience
Ways To Stand Out From The Crowd
- Professional experience in both traditional feature animation projects and/or real time projects in Unreal
- Python and C++ scripting knowledge
- Skills in Photography or Fine Arts
Personal Qualities We’re Looking For
- Strong communication skills in workflow presentation and providing solutions to leads and supervisors for complex problems
- Reliably and punctually attends meetings
- Advanced time-management and prioritization skills
- Positive attitude in a team environment
The anticipated base salary for this position is $45.07 to $60.58/hr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
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