
Junior Technical Artist - Crowds
Skydance
Posted 1 day ago
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Fix the issues in the assigned scenes.
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Help artists to solve simple bugs.
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Review Pending Tickets.
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Assist artists when issues arise in the day-to-day processes of the department – eg. Creating work scenes, publishing work, preparing renders for dailies, etc.
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Test libraries such as Houdini's HDAs and prototypes.
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Updating basic documentation. Review and update the technical documentation related to the workflows and tools of the department that they support.
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Be responsible for Asset assemblies and updates
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Attend technical meetings to as requested, to keep trained and updated in the new studio/department tools, pipelines, workflows, etc.
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Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
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Assists other team members, when necessary.
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Follows the department supervisor and leads’ instruction.
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2-3 years of professional experience in VFX or animation industries.
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Strong artistic or/and technical aptitude related to 3D animation is a must.
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Knowledge of some 3D animation area (Modeling, Surfacing, Animation, Lighting).
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Solid understanding of Houdini.
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Experience in 3D animation Software (Maya, Max, or Houdini).
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Medium English level.
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Spanish desirable
Job details
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