Technical Artist [Fixed Term]
Posted about 1 month ago
Avalanche Studios Group and its incubation team are seeking a Tech Artist to join the development of an exciting new game prototype. You will work closely with a focused and collaborative team of designers, programmers, animators, to help shape immersive gameplay experiences from the ground up.
This role is centered around creating believable and impactful player interactions, with a particular focus on shaders and behaviors from materials in nature and immersive gameplay systems. You will help bridge the gap between art, technology, and gameplay by translating gameplay features into tactile, visually compelling in-world feedback.
The ideal candidate thrives in creative R&D environments, enjoys solving complex challenges, and is motivated by building new workflows and systems in unexplored territory. This position requires a high level of ownership, initiative, and collaboration, where your ideas and technical creativity will directly influence the player experience.
Create immersive visual and physical gameplay feedback
Prototype and develop interactive gameplay systems and environmental reactions
Build shaders, VFX, destruction setups, and procedural workflows in Unreal Engine
Collaborate with design, animation, engineering, and art to improve gameplay feel and readability
Help establish Tech Art pipelines and workflows within a fast-moving incubation team
Contribute creatively through rapid iteration, experimentation, and problem solving
- A highly skilled Animator who is passionate about animation and video games
- Strong skills and a deep understanding of animation fundamentals in a realistic style
- 5+ years of experience working as an Animator in the games industry
- Ability to demonstrate excellence in the production of keyframed and mocap animations for humans
- Extensive knowledge of current animation techniques and third-party animation software, including Maya and MotionBuilder
- Experience implementing animations in Unreal Engine
- Strong communication skills and experience working in a team environment
- Comfortable with rapid prototyping and iteration cycles, including frequent team playtesting and feedback
- Experienced in collaborating with designers to interpret and develop high-level briefs, identifying the best artistic and technical approaches to achieve gameplay goals
- Motivated by diverse tasks and dynamic areas of responsibility
Avalanche Studios Group redefine industry norms by bringing you outstanding games across multiple genres, as well as a balanced work-life culture. Through our people and creativity, we bring you the power of freedom.
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