Sperasoft logo

Technical Artist

Posted about 1 month ago

OfficeBucharest, Bucharest, Romania

Responsibilities:

  • Working in collaboration with both engineers and artists to assist, enhance and streamline asset production
  • Creating tools for asset management within the engine
  • Creating new shaders and updating existing ones
  • Optimization of assets, shaders, and pipelines according to the provided hardware specifications
  • Bug fixing and troubleshooting technical issues
  • Contributing to the team-oriented environment
  • Preparing documentation for pipelines and tools

Requirements

  • 3+ years of relevant experience as a Technical Artist in gamedev
  • Strong proficiency in Unreal Engine 5
  • Excellent understanding of Blueprints and Editor Utility Widgets
  • Basic knowledge of at least one programming language (Python, C#, C++)
  • Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
  • Art tools production experience
  • Self-motivation, strong problem-solving skills and team-player attitude
  • English level: intermediate or higher

Benefits

  • Competitive remuneration
  • Projects aligned with your expertise and interests
  • Collaboration with industry leaders on AAA titles
  • Professional growth opportunities
  • Flexible work arrangements
  • An environment dedicated to diversity and inclusion
Job details
Workplace
Office
Location
Bucharest, Bucharest, Romania

Sperasoft is a leading games development company with development centers in USA, Poland, Malta, Armenia and Serbia.

Key team members

Valery Dutchak

Valery Dutchak

Brent Houston

Brent Houston

Adalberto Bruno

Adalberto Bruno

Alexander Stolyarov

Alexander Stolyarov

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