Production Tech Lead (UE5/Unity Generalist)
Posted about 1 month ago
We're looking for a hands-on Production Tech Lead to own the creative pipeline behind Metabrowser, the technology that powers multiple interactive metasites across different engines. You'll partner with our Unreal Engine Tech Lead (multiplayer/servers) to form the technical leadership for the platform.
For more information, visit xsolla.com.
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Build and ship metasite experiences end-to-end.
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Lead production of metasite content (3D assets, environments, gameplay, VFX, audio integration).
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Define and enforce content pipelines that scale across UE5, Unity, and Godot.
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Prototype gameplay mechanics and features, bridging creative direction and technical feasibility.
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Optimize runtime performance across devices (frame budgets, memory, materials, lighting).
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Drive technical team alignment and mentoring across art, gameplay, and engineering to ship at quality.
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Strong experience with Unreal Engine 5 (C++ / Blueprints) and Unity (C#).
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Generalist background across 3D pipelines, materials/shaders, lighting, VFX, and gameplay.
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Working knowledge of 3D and texturing tools (Blender, Substance Painter/Designer).
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Solid understanding of content optimization for real-time applications.
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Track record shipping projects from concept to release, with mentoring responsibilities.
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Experience with Godot or WebGL/PlayCanvas.
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Concept art or environment design background.
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Background in VR/XR, simulation, digital twin, or R&D engineering.
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Experience shipping live cross-engine or multi-platform products.
Nice to have:
Other open roles at Xsolla(6)
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Key team members

Mihir Shah

Mike Fischer

Denis Morozov

Karen Allen
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