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Sperasoft logo

Rendering Developer

Posted about 2 months ago

RemoteBelgrade, Vojvodina, Serbia

Responsibilities:

  • Design and develop graphics engine components for PC and consoles
  • Implement and optimize rendering systems at both high and low levels
  • Write clean, efficient, and maintainable C++ code
  • Drive technical decisions and contribute to rendering architecture
  • Participate in the full game development cycle — from prototyping to release
  • Collaborate closely with engineers, artists, game designers, and QA
  • Mentor and support other engineers when needed

Requirements

  • Strong understanding of the rendering pipeline
  • Solid experience with C++
  • Hands-on experience with modern graphics APIs (Direct3D 12, Vulkan)
  • Good knowledge of mathematics (linear algebra, vector math)
  • Degree in Computer Science, Mathematics, or equivalent practical experience
  • Experience working with large codebases (2+ years)
  • Strong problem-solving skills and self-motivation
  • Good written and spoken English

Nice to have:

  • Understanding of modern GPU architectures
  • Experience with Unreal Engine
  • Experience with console development
  • Experience with real time raytracing

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  

Job details
Workplace
Remote
Location
Belgrade, Vojvodina, Serbia

Sperasoft is a leading games development company with development centers in USA, Poland, Malta, Armenia and Serbia.

Employees
646
Industry
Computer Games
Headquarters
Burbank, CA
Founded
2004
Company location
Burbank, CA 91502, US
Specialties
Game Development, Online Engineering, Art, Animation, 3D/2D, SKU, Game Engine Engineering, NOC, Game Porting, Platform Development, Web Development, Online Middleware Engineering, Game Design, video games, 3D game technology, Gaming & Player Accounts Platform, and Engineering & Technology

Key team members

Valery Dutchak

Valery Dutchak

Brent Houston

Brent Houston

Adalberto Bruno

Adalberto Bruno

Alexander Stolyarov

Alexander Stolyarov

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