Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
• Architect, refactor and maintain rendering pipelines and features
• Design, write, debug and refine rendering systems, features, tools and infrastructure as needed
• Work with the technical art team to develop specifications and new graphics features
• Optimize graphics and effects to maximize performance and efficiency on CPU and GPU.
• Optimize systems for performance across a wide range of devices, from mobile to PC to High-end consoles
• 5+ years of experience with graphics related responsibilities in commercial game project development
• Advanced knowledge of C++ programming language applied in various areas of project development, other
languages are a plus
• Experience with Unreal Engine 4 or 5
• Strong knowledge of shader languages and GPU hardware, and performance analysis tools
• Strong math/3d geometry skills
• Authorization to work in the United States
• Degree in Computer Science or related fields, or equivalent experience
• Experience with multi-disciplinary work with large-scale game engine architecture
• Strong work ethic, self-motivated and self-directing, strong communication skills
• Experience with deep performance optimization and tuning
• Prior work, personal or professional, that shows exceptional insight and skill of execution
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms.”
Key team members

Marco Vidaurre

Andy Schoentag

Max Miller

Erika Sandvig
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