Senior UI Technical Game Designer (CONTRACT)
PlayStation Global
Posted about 3 hours ago
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
CONTRACT ROLE
San Diego Studio seeks a highly skilled User Interface Technical Designer to build and support our game's front-end user interfaces. Here, you will partner with interface artists by using redlines and mock-ups to develop and implement flexible interface systems. Occasionally, tasks may include some ambiguity, so we seek designers able to consider the entire picture and eager to overcome complex tasks. If this is you, please apply.
Responsibilities:
- Implement interface screens pixel-perfect to mock-ups and redlines crafted by interface artists.
- Work alongside UI Artists and Game Designers to ensure mock-ups are technically feasible.
- Collaborate with the engineering team to put in place data contracts for screen development.
- Assist building wireframes or mock-ups as the opportunities arise.
Qualifications:
- Professional work history developing user interfaces for video games (or related) and work within UI frameworks.
- Strong technical skills and the knowledge of the industry’s newest technology, workflows and software.
- Basic knowledge of software programming's standard methodologies and terminology.
- Experience working on AAA console games or mobile experiences.
- Strong verbal and written communication skills, able to clearly explain technical requirements.
- Ability to produce high quality work quickly within strict deadlines and time constraints.
- Ability to iterate and adapt to feedback from design and playtest results.
Nice to have:
- Familiarity with C++ or other programming languages
- Knowledge of animation standard methodologies.
- Multi-platform experience developing for mobile or responsive web.
- Intermediate knowledge of Figma and Photoshop.
- Strong understanding of user experiences, including UX, design, animation, art and tooling.
At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
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