
About this role
Full Time Creative Coder in consumer at Meta in Los Angeles, CA | Seattle, WA | Burlingame, CA | Fremont, CA. Apply directly through the link below.
At a glance
- Work mode
- Office
- Employment
- Full Time
- Location
- Los Angeles, CA | Seattle, WA | Burlingame, CA | Fremont, CA
- Experience
- 4+ years
Core stack
- Computer Science
- Performance
- Scalability
- JavaScript
- TensorFlow
- Innovation
- LangChain
- Debugging
- Feedback
- PyTorch
- Python
- Kotlin
- Design
- React
- Spark
- Rust
- LLMs
- NLP
- RAG
Quick answers
What skills are required?
Computer Science, Performance, Scalability, JavaScript, TensorFlow, Innovation, LangChain, Debugging, Feedback, PyTorch, and more.
Meta is hiring for this role. Visit career page
Los Angeles, United States
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of Augmented Reality/Mixed Reality across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound.
The Creative Audio team is seeking a Creative Coder for the Tech & Prototypes department. This role collaborates closely with Engineering and Product Design to define sound functionality and deliver advanced audio systems. It involves developing advanced audio solutions, optimizing performance, refining tools, and solving complex technical challenges. As a key contributor to Meta’s day-to-day sound design, the Creative Coder provides creative and technical insights to drive innovative, immersive and agentic audio experiences, offering a long runway for creativity, innovation, and empowerment to push the boundaries of sound technology and make a meaningful impact.
Responsibilities
Collaborate with design and engineering teams to deliver state of the art audio functionality, tooling and pipeline solutions
* Provide audio engineering guidance to partners with a focus on empowering sound designers, composers, and ultimately creators, and improving audio quality across all Meta products and platforms
* Use creativity and product thinking to develop innovative audio-focused prototypes and experiences that drive team and company success
* Build functional prototypes from early concepts across a range of prototype fidelities, using a variety of design tools and programming languages, and implement on multiple platforms
* Drive audio specific features from a technical perspective, ensuring scalability and high performance quality
* Communicate prototype design decisions to internal stakeholders and provide feedback to partners
* Prep and test for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
* Leverage code as a design medium to bridge the gap between product goals and engineering implementation, as well as unlock features for external developers
Qualifications
4+ years implementing/coding sonic experiences for products in mobile, hardware, and/or non-traditional immersive environments
* 3+ years development experience with at least two of these languages: C++. Kotlin, Javascript, RUST and Python
* Experience with object-oriented programming and design
* Understanding of DSP and audio signal processing
* Experience with LLMs and prompt engineering
* Experience debugging code in a variety of development environments
* Experience with managing collaboration tools and version control systems such as GitHub, Perforce, etc
* Experience prioritizing tasks and adapting quickly to changes in scope
* Time-management and organizational skills to meet delivery specifications and deadlines
* BA/BS in Audio or Music Technology, Computer Science, Transmedia, or equivalent work experience An understanding of spatial audio, and experience implementing immersive sound experiences
* Experience building AI audio pipelines using tools such as TensorFlow, PyTorch, Langchain and audio processing libraries (e.g., Librosa, torchaudio), integrating models, data preprocessing, feature extraction and RAG methodologies
* Experience with generative sound or music, speech synthesis, or NLP
* Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark, React, Snap, MARS)
* Experience with WebAudio and/or Tone.js and/or OpenAL
* Experience with embedded software development for audio consumer electronics hardware
* Knowledge of acoustics, equipment set ups and calibration experience with hardware and electronic prototypes and configuration
The Creative Audio team is seeking a Creative Coder for the Tech & Prototypes department. This role collaborates closely with Engineering and Product Design to define sound functionality and deliver advanced audio systems. It involves developing advanced audio solutions, optimizing performance, refining tools, and solving complex technical challenges. As a key contributor to Meta’s day-to-day sound design, the Creative Coder provides creative and technical insights to drive innovative, immersive and agentic audio experiences, offering a long runway for creativity, innovation, and empowerment to push the boundaries of sound technology and make a meaningful impact.
Responsibilities
Collaborate with design and engineering teams to deliver state of the art audio functionality, tooling and pipeline solutions
* Provide audio engineering guidance to partners with a focus on empowering sound designers, composers, and ultimately creators, and improving audio quality across all Meta products and platforms
* Use creativity and product thinking to develop innovative audio-focused prototypes and experiences that drive team and company success
* Build functional prototypes from early concepts across a range of prototype fidelities, using a variety of design tools and programming languages, and implement on multiple platforms
* Drive audio specific features from a technical perspective, ensuring scalability and high performance quality
* Communicate prototype design decisions to internal stakeholders and provide feedback to partners
* Prep and test for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
* Leverage code as a design medium to bridge the gap between product goals and engineering implementation, as well as unlock features for external developers
Qualifications
4+ years implementing/coding sonic experiences for products in mobile, hardware, and/or non-traditional immersive environments
* 3+ years development experience with at least two of these languages: C++. Kotlin, Javascript, RUST and Python
* Experience with object-oriented programming and design
* Understanding of DSP and audio signal processing
* Experience with LLMs and prompt engineering
* Experience debugging code in a variety of development environments
* Experience with managing collaboration tools and version control systems such as GitHub, Perforce, etc
* Experience prioritizing tasks and adapting quickly to changes in scope
* Time-management and organizational skills to meet delivery specifications and deadlines
* BA/BS in Audio or Music Technology, Computer Science, Transmedia, or equivalent work experience An understanding of spatial audio, and experience implementing immersive sound experiences
* Experience building AI audio pipelines using tools such as TensorFlow, PyTorch, Langchain and audio processing libraries (e.g., Librosa, torchaudio), integrating models, data preprocessing, feature extraction and RAG methodologies
* Experience with generative sound or music, speech synthesis, or NLP
* Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark, React, Snap, MARS)
* Experience with WebAudio and/or Tone.js and/or OpenAL
* Experience with embedded software development for audio consumer electronics hardware
* Knowledge of acoustics, equipment set ups and calibration experience with hardware and electronic prototypes and configuration
Job details
Workplace
Office
Location
Los Angeles, CA | Seattle, WA | Burlingame, CA | Fremont, CA
Job type
Full Time
Experience
4+ years
Company
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