
About this role
Full Time Software Engineer in AI at Meta in Pittsburgh, PA. Apply directly through the link below.
At a glance
- Work mode
- Office
- Employment
- Full Time
- Location
- Pittsburgh, PA
- Experience
- 1+ years
Core stack
- Computer Engineering
- Computer Science
- Problem Solving
- Deep Learning
- Optimization
- Python
- Design
Quick answers
What are the qualifications?
Requires a Bachelor’s degree (or foreign degree equivalent) in Computer Science, Computer Software, Computer Engineering, Applied Sciences, Mathematics, Physics, or related field and 1 year of experience in the job offered or in a computer-related occupation
What skills are required?
Computer Engineering, Computer Science, Problem Solving, Deep Learning, Optimization, Python, Design.
Meta is hiring for this role. Visit career page
Pittsburgh, United States
Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.
Responsibilities
Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for realistic telepresence.
* Participate in design reviews and code reviews.
* Collaborate in a team environment across multiple scientific and engineering disciplines, making architectural trade-offs required to rapidly deliver software solutions.
* Work with research scientists and engineers to understand challenges in building state-of-the-art software systems.
* Write clean readable code, leverage excellent problem-solving skills to debug complex problems that span systems, prioritize ruthlessly and work efficiently.
* Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
* Propose and implement reliable, maintainable, and scalable system-level software solutions to facilitate research activities.
Qualifications
Requires a Bachelor’s degree (or foreign degree equivalent) in Computer Science, Computer Software, Computer Engineering, Applied Sciences, Mathematics, Physics, or related field and 1 year of experience in the job offered or in a computer-related occupation
* Requires 1 year of experience in the following
* Modern C++ or Python
* C#, game engines such as Unity, or developing AR/VR applications
* Developing APIs, SDKs and developer tools, or developing reliable multi-stage deep learning pipelines
* Graphics programming using graphics APIs such as Vulkan or DirectX 11/12
* Shader development and optimization techniques for desktop/mobile GPU architectures and
* Parallel and multithreaded programming
Responsibilities
Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for realistic telepresence.
* Participate in design reviews and code reviews.
* Collaborate in a team environment across multiple scientific and engineering disciplines, making architectural trade-offs required to rapidly deliver software solutions.
* Work with research scientists and engineers to understand challenges in building state-of-the-art software systems.
* Write clean readable code, leverage excellent problem-solving skills to debug complex problems that span systems, prioritize ruthlessly and work efficiently.
* Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
* Propose and implement reliable, maintainable, and scalable system-level software solutions to facilitate research activities.
Qualifications
Requires a Bachelor’s degree (or foreign degree equivalent) in Computer Science, Computer Software, Computer Engineering, Applied Sciences, Mathematics, Physics, or related field and 1 year of experience in the job offered or in a computer-related occupation
* Requires 1 year of experience in the following
* Modern C++ or Python
* C#, game engines such as Unity, or developing AR/VR applications
* Developing APIs, SDKs and developer tools, or developing reliable multi-stage deep learning pipelines
* Graphics programming using graphics APIs such as Vulkan or DirectX 11/12
* Shader development and optimization techniques for desktop/mobile GPU architectures and
* Parallel and multithreaded programming