Senior UX Designer - Unpublished R&D Product
Riot Games, Inc..com
Office
Sydney, Australia
Full Time
Riot Games is looking for an experienced Senior UX Designer [UX Designer III] to join our Sydney-based team. Riot’s mission is to put players at the center of everything we do. We achieve this by continuing to create, evolve, and deliver new experiences with games like Teamfight Tactics, League of Legends, VALORANT, and Legends of Runeterra.
As a Senior UX Designer working on an Unpublished R&D Product, you will be responsible for delivering design work in a high-scope, complex, and often ambiguous product area. You will design end-to-end player-facing features that help define the player's journey. You'll work on systems such as social interactions, personalization, player profiles, and more.
Working in a cross functional team, you’ll be a key contributor to the product and feature vision, transforming complex ideas into intuitive, accessible, and engaging experiences. Your work will span platform considerations, design systems, interaction flows, and interface design across multiple touchpoints. You will report to a Senior Production leader supporting the R&D Game Team.
Responsibilities:
- Support high-level design in developing intuitive control schemes and UX flows
- Build wireframes, interactive prototypes, and presentations as needed for proof of concept and implementation
- Expand our design thinking into the multiplatform space and consider solutions to fit our cross-platform strategy
- Communicate ideas and collaborate across teams to create designs in-game, and design large-scale products for players
- Be prepared to help implement prototypes (with engineering and UI support) to show proof of concept
- Collaborate with your teammates to help define an exciting vision and well-prioritized feature roadmap of a better player future
- Articulate design decisions and communicate your data-informed vision, design rationale and solutions to team members
- Deliver appropriate level of design artifacts for the team (e.g., strategy articulation and alignment frameworks, discovery/research results, journey maps, flows, wireframes, mockups and/or prototypes)
- Measure and monitor usage of, and player sentiment towards, new and existing features
Required Qualifications:
- 6+ years of experience as a UX or Interaction Designer working on digital products or games
- Skilled with Figma for interface design, prototyping, and design system management
- Able to create and articulate design solutions that are informed by player needs, usability principles, and project goals
Desired Qualifications:
- BA/BS degree in Human-Computer Interaction, Graphic Design, Communication Design or equivalent experienceFamiliarity with Unreal Engine for implementation and prototyping
- Experience designing for games, social platforms, or live digital services
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
We will review your work as part of the application process, so please provide a portfolio link or work samples with your application.
Our Perks:
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
- Medical Insurance that covers you and your dependents
- Employee Assistance Program
- Wellness fund
- Donation matching of time and money to registered charities
- Learning and Development opportunities
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
Senior UX Designer - Unpublished R&D Product
Office
Sydney, Australia
Full Time
October 7, 2025