VFX Artist (CONTRACT)
Insomniac Games.com
150k - 180k USD/year
Hybrid
United States, Remote
Contract
Contract Role
Insomniac Games is looking for a VFX Artist. In this role, the VFX Artist is responsible for creating VFX to work and assist in gameplay, environment, and cinematics of a game.
Essential Functions and Responsibilities
- Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements
- Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics
- create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
- Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent
- Creates FX shaders with node-based shader networks
- Creates simple geometry and UV sets
- Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis
- Optimizes FX for framerate and memory
- Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine
- Understand and adds to the overall art style of game
- Orchestrates FX events involving layering and timing of different FX to create a believable scene
- Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting
- Other duties may be assigned
Reasoning Skills/Ability
- Ability to define problems, collect data, establish facts, and draw valid conclusions
- Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables
Computer Skills
- Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping
- Proficient in Photoshop for painting and editing textures
- Proficient with node-based shader networks
- Knowledge of other visual effects software is a plus
Other Skills
- Good team skills, collaborative attitude, and good observation skills and ability to use reference materials
- Ability to work independently
- Proficient Animation and timing skills
- Solid traditional arts background a plus
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- At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
- Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
- In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
VFX Artist (CONTRACT)
Hybrid
United States, Remote
Contract
150k - 180k USD/year
September 26, 2025